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Pillars of eternity deadfire mods
Pillars of eternity deadfire mods








  1. #PILLARS OF ETERNITY DEADFIRE MODS FOR FREE#
  2. #PILLARS OF ETERNITY DEADFIRE MODS UPGRADE#

I’d recommend taking the Shieldbearers of St. You will generally cap out at +200% damage to this ability before the Raw Damage becomes unmanageable, and from this point you will need to juggle Lay on Hands and Forbidden Fist to stay alive. Using Lay on Hands or Greater Lay on Hands will keep you from dying, and it is a Standard Action, and only costs 1 Zeal. Managing the ever increasing Raw Damage you will take is the hard part, and this is where the Paladin comes into play. Gaining 1 Wound and 1 Mortification each time you kill an enemy is a great reason to use this Shield. Note that even though it doesn’t count as a weapon attack, you will still gain extra Accuracy, Damage and Penetration from Transcendent Suffering when using this ability. This will boost your defense without hurting your damage or Accuracy in anyway, as long as Forbidden Fist is your primary means of attack. And, since Forbidden Fist is not classified as a weapon attack, there is almost no reason not to use the Weapon and Shield Style. You can use Xoti’s Lantern to gain 1 Wound and Mortification each time you kill an enemy, which should be often.

#PILLARS OF ETERNITY DEADFIRE MODS UPGRADE#

You want to refresh this every round should you get hit, and you want to upgrade this to Enduring Dance as soon as possible. Since you need to gain Wounds regularly for this Build to work (something that is hard to do with Forbidden Fist Monks), you will absolutely have to have Dance of Death at the ready, which is your primary method of gaining them. The good news is that this also reduces the damage you take, and you’ll need to balance this to stay alive while still hitting like a truck. Because of the recent change to Forbidden Fist, you will need to use it every single round, or it will drop one tier of its damage buff. The concept of this Build is to use Forbidden Fist every turn if possible, increasing its damage by 50% each time, making you hit harder and harder as combat goes on. You’ll go close to last on turn one, but after that it will not matter much that you have low Dex. Your stats should look something like this. In addition, you can equip a Dagger with the Weapon Modal on (if you are proficient), and gain a further +10 Deflection vs. The heaviest shield you can use provides +12 Deflection and with the Weapon and Shield Style this becomes 18 Deflection. What makes this so powerful is that they can still deal substantial damage on their turn via Two Weapons or Two-Handed, before swapping to a defensive setup that protects them from damage.

#PILLARS OF ETERNITY DEADFIRE MODS FOR FREE#

What this allows them to do is use the most defensive setup they can in one Weapon Slot, and the most offensive in another, and switch between these for Free as many times as they wish per turn. The Psyblade Tank Build uses the unique ability of the Black Jacket Fighter to swap Weapons as a Free Action. Keeping this in mind, these Guides are aimed only at the turn-based version of the game. This is mostly because of the change to Recovery Time, and the fact that you can only get one Standard or Cast Action per round. Since we had no way of knowing that turn-based would later be added to Pillars of Eternity 2, or how it would look when it was, some of the older Builds I created don’t work so well in this game mode. Turn-Based Builds For Pillars of Eternity 2 However, most should still be playable after the Beta ends to varying degrees. Unlike other Build Guides I have made for POE 2, these will be more quick and dirty, as I fully expect some of these to be nerfed by Obsidian before the Beta ends. In this Pillars of Eternity 2: Deadfire article we’re going to take a look at some Builds that are phenomenal in the new turn-based game mode (that is currently in Beta).










Pillars of eternity deadfire mods